EN
0:00
NEAREST TUNNEL
—
TURN
← ROOM
IN THIS YARD
GUARD NEAR
REPLAY
×3
—
SKIP
DEFECTOR
越獄行動
ESCAPE · SURVIVE · STAY UNTAGGED
DEFECTORS
VS
GUARDS
BREAK OUT
QUICK MATCH
HOW TO PLAY
JOIN
Pick your side and invite whoever you like in the next screen — every empty seat is played by the machine.
HOW TO PLAY
Two
secret tunnels
are dug somewhere on the perimeter — different every match. Reach either one and the defector team wins.
Your cell block is a
safe zone
; guards cannot catch you inside it, and it leaves no trace.
Outside it, every tile you walk stays
lit
. Guards read those tiles — but the trail has
no direction
, so at every junction they have to guess.
You see the guards, and you know where the tunnels are.
They know neither.
Guards move
twice your speed
. You cannot outrun them; you can only be somewhere they are not looking.
Drag anywhere to walk — or W A S D · pinch to zoom, or + − · TURN buttons rotate the camera · M map size · R restart
ROOM CODE
----
Give this to whoever you are playing with
COPY
LEAVE
PICK YOUR SIDE
DEFECTORS
GUARDS
YOUR NAME
IN THIS ROOM
ROOM SETTINGS
DEFECTORS
−
3
+
GUARDS
−
6
+
YARD
−
93m
+
Two guards to each defector is the tuned ratio.
93 m is the size the balance was tuned on.
Empty seats are played by the machine — start whenever you like.
START MATCH
—
RUN IT AGAIN
BACK TO ROOM